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Using Entity from Edge within Sketcher

You can reuse existing geometry by selecting it with Use Entity from Edge within Sketcher.
• Two types:
– Project Edge
– Offset Edge
• Select edge types:
– Single
– Chain
– Loop

Using Entity from Edge within Sketcher 2
Figure 2 — Selecting the Desired
Entity from Edge Chain
Using Entity from Edge within Sketcher

Using Entity from Edge within Sketcher 1
Figure 1 — Reused Entities from Edge

Using Entity from Edge within Sketcher 3
Figure 3 — Reused Entities
Offset from Edge
The Project and Offset options in Sketcher create sketcher geometry by projecting selected geometry edges onto the sketching plane. The two
options are the same except the offset edge enables you to specify an offset value to the edges. A positive offset value causes the geometry to become larger, whereas a negative offset value causes the geometry to become smaller. Each entity created displays the ~ constraint symbol.
The resulting dimensions are always positive when shown in a drawing.
When using the entity from edge options, you can select edges three different ways:
• Single — Edges are selected one at a time.
• Chain — Create sketched entities from a chain of edges or entities.
Select two edges from the same surface or face and select which chain of geometry you wish to create. Figure 2 shows one possible chain selection from the selected entities.
• Loop — Create sketched entities from a loop of edges or entities. When you select a surface or face, the edges or entities that form the loop are
selected. If more than one loop exists, you must select the desired loop.

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