Build Machine is used to define and create an assembly model of a machine that can be used with the Machine Simulation product to create a highly accurate visualization of a part program created in GibbsCAM.
Build Machine is used after a solid model has been created of the machine tool and all of its relative components. The components are then added to Build Machine, defining the hierarchical structure (the model tree) of the machine and how its components move. After adding all the components, the tree should look similar to the image to the right, with several branches representing different moving parts.
Right clicking on an entry opens a context menu that provides the ability to Edit a component (using the Add Component dialog), Delete a component or Show the component in the workspace. Double clicking a component in the tree will show a solid and can collapse or open that branch of the tree.
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