|Transform Bodycommand allows you to rotates, translates or scales selected bodies.|
How to use Transform Body command
Options in Detail
|l Bodies – Select bodies that you want to transform.|
|l Duplicate– If you check this option, selected bodies will be copied.
l Rotate And Translate – Applies the rotation or translation body.
Rotate – To rotate the selected bodies, input the rotation amount along each axis in the X, Y, Z boxes.
Translate– To translate the selected bodies, input the translation amount along each axis in the X, Y, Z boxes.
l Scale – To scale the selected bodies, input the scaling amount along each axis in the X, Y, Z boxes.
Uniform Scale – You can scale the body with X, Y or Z direction. If checked, you can set the same scale factor with all directions.
Unit Converter – Converts scale value using unit. If you set a couple of units in the Unit Converter, the scale value is automatically changed. In case you change the scale value directly, the Unit Converter becomes default.
Scale Center – Select a center poison of scale. You can choose Global Origin (global coordinate), Body Center (center of a body) or Custom (custom origin).
l By Matrix– You can input the transformation matrix directly or immediately after you input the Rotate, Translate and Scale values, the transform matrix is calculated and the boxes are filled up. If any value here is modified, the corresponding Rotate, Translate, Scale values are modified also.