Layer states can be used to toggle between different layer displays. Layer States Example: • Create a Layer State in the view manager • Hide/Unhide Layers • Save updated Layer State Figure 1 – View Manager Figure 2 – Layer_State001 Figure 3 – Layer_State003 Creating Layer States You create Layer …
Read More »Manipulating Dimensions
When dimensions are placed on a drawing, you typically need to modify them, for reasons such as clarity or to adhere to your company’s drawing standards. • You can manipulate dimensions in the following ways: – Move (handles) – Align Dimensions – Flip Arrows – Flip Text – Move Item …
Read More »Creating Tables from File
you can insert tables from a file or using quick tables. • Table From File – Ribbon Options • Quick Tables Gallery: – Contains a gallery of previously created tables with thumbnails – User Tables – System Tables • Place the table. – Select Point dialog box Figure 2 – …
Read More »Creating Projection Views
A Projection view is an orthographic projection of another view’s geometry along a horizontal or vertical direction from the parent view. • Projected view characteristics: – Is child of view from which it is projected – Orientation is 90° from parent view – Third angle or First angle Figure 2 …
Read More »Analyzing Drawing Concepts and Theory
A drawing is often the final deliverable at a company and contains parametric 2-D or 3-D views of a 3-D model. •A drawing usually contains at least: – Model views – Dimensions – Title block • A drawing is bi-directional. Figure 1 – Example of a Model Figure 2 – Example of …
Read More »Analyzing Collision Detection Settings
Collision Detection enables you to check for interferences between parts while dragging them. • Global Collision Detection • Partial Collision Detection • Areas of interference highlight • Sound Warning on Collision Analyzing Collision Detection Settings Figure 1 – Areas of Interference While Dragging Figure 2 – Interference Fixed Creo Parametric …
Read More »Dragging Connected Components
You can drag assembly components through their range of motion based on the current connections and applied constraints. • Drag components using Point Drag. • You can create snapshots to capture the positions of components. Figure 2 – Viewing a Snapshot Dragging Connected Components Figure 1 – Dragging Assembly Components …
Read More »Creating Distance Constraints
Use the Distance constraint to specify an offset value between different types of geometry. • Select geometry pairs (two points or two planes, for example). • Select geometry combinations (a point and plane, for example). • Distance constraint is the same as the Coincident constraint, except that selected references can be offset from one another. Figure …
Read More »Assembling Components using the Default Constraint
It is standard practice to assemble the first component of an assembly using the Default constraint. • Benefits of using the Default constraint: – No references are specified. – No parent/child relationships are created. • You can also assemble sub-assemblies using the Default constraint. Figure 2 – Completed Component Placement …
Read More »Understanding Assembly Theory
An assembly is a collection of parts and other sub-assemblies that you combine using constraints. • Create assembly models from standardized templates. • Capture assembly design intent using constraints. • Create assembly constraints. Figure 1 – An Assembly Model is Comprised of Parts Understanding Assembly Theory There are multiple methods to …
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