Planecommand allows you to add reference plane. |
How to use Plane command
a) Position & Normal– You can create one reference plane with specified position and normal.
Position – The coordinates of the center point of the to-be-created reference plane are shown in the X, Y, Z boxes. You may directly input the coordinates into the boxes or pick a point and its coordinates will be displayed inside the boxes automatically
Normal – The normal vectors of the to-be-created reference plane are shown in the X, Y, Z boxes. You may directly input the normal vectors into the boxes or pick a point and its normal vectors will be displayed inside the boxes automatically.
b) 3 Positions– You can create one reference plane from 3 specified points.
Position 1 and Position 2 and Position 3 – The coordinates of the 3 points lying on the to-be-created reference plane are shown in the X, Y, Z boxes. You may directly input the coordinates into the boxes or pick a point and its coordinates will be displayed inside the boxes automatically.
c) Coefficient– You can create one reference plane using specified A, B, C, D coefficients of the plane equation (Ax + By + Cz + D = 0).
A, B, C, D – Specifies coefficients.
l Extract– You can extract a reference plane from selected entity.
Entity can be; | Mesh, Region, Poly-Faces, Poly-Vertices, Ref.Polyline, 2D Curve, 3D Curve, Body Edge, Body Face |
Fitting Type – If Fitted is selected, the reference plane will be created by doing standard best-fit on the vertices. If Min Boundary is selected, among many reference planes that pass the vertices inside the fitting zone, the one that parallels to the best-fit one and is most distant to it along its negative direction will be the reference plane. If Max Boundary is selected, among many reference planes that pass the vertices, the one that parallels to the best-fit one and is most distant to it along its positive direction will be the reference plane.
Remove Outlier– If you select None, no outlier remove option will be used. If you select N*Sigma, you need to input N value into the box on the right. The fitting will be done by excluding fitting data whose error is bigger than N times of the standard deviation. If you select Ratio, you need to input a ratio value into the box on the right. The fitting begins with sorting the fitting data according to the error. Then only the data fall into the ratio will be used in the fitting. If you select Absolute Distance, you need to input a distance value into the box on the right. The fitting will be done by excluding the fitting data outside of this distance. If you select Sampling Ratio, the fitting will be done using fitting data sampled according to the specified value.
Use Only Effective Data – Effective data means sampled data and outlier removed data. If checked, only the effective data will be used in the fitting.
Use Normal – If checked, you need to specify the Max Angle. Then only the point that falls into that angle range will be used to get reference plane.
Project On Plane – Creates reference plane by projecting to a selected reference plane along the plane’s normal direction.
Initial Axis – If you check this option, the application search the most suitable normal of selected item.
Fix Axis – It is used to set the axis of reference plane using Vector or User Defined direction.
l Projection – You can project a plane onto a linear entity.
Plane can be; | Ref.Plane, 2D sketch, Planar Surface, Planar Region |
Linear Entity can be; | Ref.Vector, Linear Curve, Cylindrical Region / Face, Conical Region, Revolution Region Linear Body Edge |
l Pick Multiple Points– You can create a reference plane by picking three or more points.
Point can be; | Ref.Point, Curve Point, Body Vertex, Picked Point, Spherical Region / Face, Circle, Arc |
l Pick Point & Normal Axis– You can create a reference plane by picking a point and selecting a normal axis.
Point can be; | Ref.Point, Curve Point, Body Vertex, Picked Point, Spherical Region / Face, 2D Circle, 2D Arc, Circular Body Edge, Arc Body Edge |
Normal Axis can be; | Ref.Vector, Linear Curve, Cylindrical Region / Face, Conical Region, Revolving Region / Face, Ref.Plane, 2D Sketch, Planar Body Face, Planar Region, Linear Body Edge |
l Pick Point & Coplanar Axis– You can create a reference plane by picking a point and selecting a coplanar axis.
Point can be; | Ref.Point, Curve Point, Body Vertex, Picked Point, Spherical Region / Region Face, 2D Circle, 2D Arc, Circular Body Edge, Arc Body Edge |
Coplanar Axis can be; | Ref.Vector, Linear Curve, Cylindrical Region / Face, Conical Region, Revolving Region / Face, Linear Body Edge |
l N Division– You can create several reference planes by dividing a picked entity into several sections equally and perpendicularly. You can select only curves or a vector and entities.
Curve can be; | 2D Curve, 3D Curve, Body Edge |
Vector can be; | Ref.Vector |
Entity can be; | Mesh, Region, Poly – Faces, Poly – Vertices |
a) Uniform– Specify Number that you want to create.
b) Offset – Specify Number and Distance that you want to create.
l Offset – You can create specified number of reference planes by offsetting a selected plane. Specify Number and Distance that you want to create.
Plane can be; | Ref.Plane, 2D Sketch, Planar Body Face, Planar Region |
l Rotation– You can create specified number of reference planes by rotating a selected reference plane through a specified angle. You need to select a plane and axis.
Plane can be; | Ref.Plane, 2D Sketch, Planar Body Face, Planar Region |
Axis can be; | Ref.Vector, Linear Curve, Cylindrical Region / Face, Conical Region, Revolving Region / Face, Linear Body Edge |
l Average – You can create one reference plane by averaging two selected planes.
Plane can be; | Ref.Plane, 2D Sketch, Planar Body Face, Planar Region |
l View Direction– You can create one reference plane using one picked point and the current view direction.
l Tangent – You can create one reference plane using one point picked on a mesh. You can also select a point and face. The to-be-created reference plane tangents to the picked position.
Point can be; | Ref.Point, Curve Point, Body Vertex, Picked Point |
Face can be; | Body Face |
l Orthogonal– You can create one orthogonal reference plane from selected point that is located on a mesh. You can also select a point and two planes.
Point can be; | Ref.Point, Curve Point, Body Vertex, Picked Point |
Plane can be; | Ref.Plane, 2D Sketch, Planar Face, Planar Region |
l Draw Cutting– You can create one reference plane that passes a line drawn by you and is perpendicular to the screen.
l Mirror– You can find symmetry plane of mesh automatically. To execute this command you need to select an initial plane and mesh.
Mesh can be; | Mesh, Region, Poly – Faces, Poly – Vertices |
Initial Plane can be; | Ref.Plane, 2D Sketch, Body Face |