Learning Objectives After completing this chapter, you will be able to: ✓Understand and work with different types of surface models. ✓Create procedural surfaces. ✓Create NURBS surfaces. ✓Create network surfaces. ✓Create surface models from existing surfaces. ✓Blend and patch surfaces. ✓Offset, fi llet, extend, and trim surfaces. ✓Convert existing …
Read More »AutoCad 3D Conceptual
Contents Key concepts in 3D modeling Concept to Completion 3D Modeling Workspace…………………………. 7 Solid Cylinder ………………………………………. 9 Shift Key/Mouse Wheel Orbit ………………….. 9 Solid Cylinder Grip Editing ……………… 11 Properties Palette ……………………… 11 Quick Properties……………………….. 14 Sphere Solid …………………………….. 15 Cone Soild ……………………………….. 17 Primitive Base ………………………… 18 Union Tool …
Read More »AutoCAD 3D Tutorials
PREFACE In order to become effective and efficient in using a CAD system, we must learn to create geometric entities quickly and accurately. In learning to use a CAD system, lines and circles are the first two, and perhaps the most important two, geometric entities that one should master the …
Read More »AutoCAD 3D-Training Manual
Introduction Learning to use a CAD system is similar to learning a new language. It is necessary to begin with the basic alphabet and learn how to use it correctly and effectively through practice. This will require learning some new concepts and skills as well as learning a different vocabulary. …
Read More »AutoCAD 2016 Tutorial- First Level 2D Fundamentals
LEARNING OBJECTIVES Create and Save AutoCAD drawing files Use the AutoCAD visual reference commands Draw, using the LINE and CIRCLE commands Use the ERASE command Define Positions using the Basic Entry methods Use the AutoCAD Pan Realtime option CONTENT Section 1: Controlling the Display in Drawings Precision………………1-6 Zoom Extent………….1-7 Drawing LIMITS …………….1-6 Status …
Read More »ArtCAM Pro Tutorials
Contents Overview 1 Tutorials …………………………………….1 3D Modelling 3 Overview……………………………………..3 Tutorial – Creating a Relief from Vectors 5 Overview………………………………………..5 Teddy Bear……………………………………..5 Preparing the Model …………………………..6 Creating the Teddy Bear………………………8 Tutorial – Creating a Relief from a Bitmap 17 Overview…………………………………..17 Bird…………………………………………17 Preparing the Model …………………….18 Colouring the Bitmap Image ………………19 Editing the …
Read More »AutoCAD – 2012 2D Building Drawings
Contents Contents …………………………………. 5 Read this first ……………………………. 7 Everything in one drawing ……… 7 The house …………………………………. 8 Creating a layer ………………………….9 Exercise 01 – LAYER…………………….. 9 Drawing of an external wall ……………….. 12 Exercise 02 – RECTANG ………………12 Exercise 03 – OFFSET …………….13 Save the drawing ……………………….. 15 …
Read More »3Ds max 4 Bible
The book is divided into the following parts: ✦ Quick Start — This single chapter is an entire animation project presented in several focused tutorials. It is designed to whet your appetite and get you up to speed and producing animations immediately. ✦ Part I: Getting Started with 3ds max 4 — …
Read More »3Ds Max 6 Bible
The book is divided into the following parts: ✦ Quick Start ✦ Part I: Learning the Max Interface ✦ Part II: Working with Objects ✦ Part III: Modeling ✦ Part IV: Materials and Maps ✦ Part V: Cameras ✦ Part VI: Lighting ✦ Part VII: Animation ✦ Part VIII: …
Read More »3D Maxs- Introducing Modifiers and Using the Modifier Stack
Think for a moment of a wood shop, with all its various (and expensive)tools and machines. Some tools, like a screwdriver or a sander, are sim-ple, and others, like a lathe or router, are more complex, but they all change the wood (or models) in different ways. In some ways, you …
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