Choose View, Orient.
Orient (View menu)
|Mastercam offers a number of viewing functions you use to change your view of entities in the graphics window, including:
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How do I get here?
From the View, Orient menu. select Dynamic Rotation.
Or use the mouse wheel, then move the mouse.
|Use this function to dynamically rotate entities in the graphics window around a selected point or position. The geometry remains in the original orientation relative to the system and work coordinate system axes. Only the view is changed.
When you choose this function from the menu or toolbar, you first select an autocursor position, sketched point, or a position in space, then move the mouse to rotate entities around the selected point.
Note: To enable free mode in Dynamic Rotation, use the Screen properties page of the System Configuration dialog box.
If you access this function using the mouse wheel, the cursor position in the graphics window defines the rotation point. When clicking over geometry, a target icon appears and the geometry is highlighted. The target icon is the center of rotation. If no geometry is highlighted when you click, the rotation point becomes the center of the screen at the current Z depth. Hold Shift to change from normal dynamic rotation to 2D rotation about the center of rotation. Free mode must be enabled for 2D rotation.
Dynamic rotation is done in free mode by default. Free mode allows you to rotate the geometry in all axes without restrictions. When not in free mode, dynamic rotation restricts the motion of the Z axis. Moving the cursor left or right spins the image about the Z axis in the XY plane. The Z axis remains vertical. Moving the cursor up or down spins the geometry by tilting the Z axis into the screen.