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Creo Parametric

Reviewing Sketcher Theory

A sketch is a 2-D entity that graphically captures an idea with lines, constraints, and dimensions. • 2-D sketches are: – Sketched on a 2-D plane. – Placed on a 3-D model. – Used to create solid features. Figure 2 – Sketches are Used to Create Solid Features Reviewing Sketcher …

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Editing Feature and Component Visibility

The Hide and Unhide operations respectively remove and display components or non-solid feature geometry from the graphic display. • Hide/Unhide: – Components in an assembly – Datum features – Solid features • Does not affect parent/child relationships. • Changes are not saved by default. – Save Status Figure 2 – …

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Deleting and Suppressing Items

Suppressing an item removes it from the graphics display and regeneration cycle, but the item can be resumed. Deleting an item is permanent. • Delete: – Is permanent. – Follows parent/child relationships. • Suppress: – Items can be restored via Resume. – Follows parent/child relationships. • Resume: – Selected items. – All items. Figure 2 …

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Activating and Editing Models

You can activate components and sub-assemblies within a top-level assembly and edit their features and components, respectively. • From an assembly, you can activate: – Components – Sub-assemblies • Perform the following operations on the active component or subassembly: – Edit – Edit Definition – Create features Figure 2 – Editing the Definition of …

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Editing Features using Edit Definition

Edit Definition enables you to modify feature type, size, shape, location, references, or options. • Edit Definition using: – The dashboard ♦ Preview Feature ♦ Pause Feature ♦ Resume Feature – Drag handles – Context-sensitive options available by right-clicking Figure 2 – Modifying a Feature’s References Editing Features using Edit …

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Editing Features

Edit enables you to alter dimensions of a selected feature or component. • Edit: – Edit a dimension directly. – Select the Most Recently Used option. – Use draggers. – Drag section entities. • Features are regenerated in real time. • Child features regenerate in real time. Figure 2 – …

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Understanding Regeneration and Auto Regeneration

Regenerating a model recalculates the model geometry, incorporating any changes made since the last time the model was saved or regenerated. • Auto Regenerate automatically regenerates the model while you edit it. – Orange preview geometry displays. – Auto Regenerate is enabled by default. • You can toggle Auto Regenerate …

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Utilizing Undo and Redo Operations

You can easily undo and redo model changes. Undo and Redo Capabilities: • Pop-Up Text • Undo List • Redo List Figure 1 – Pop-Up Text Figure 2 – Undo List   Figure 3 – Redo List Utilizing Undo and Redo Operations You can undo and redo most of the …

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Renaming Objects

You can rename objects with more descriptive names so that they are easily recognized in the model tree. • Objects that can be renamed include: – Features – Components Figure 1 – Features Before and After Rename Figure 2 – The Rename Dialog Box Figure 3 – Connecting Rod Renaming …

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Selecting Multiple Components

You can use either 2-D or 3-D Box Selection to select components. • 2-D Box Selection: – Draw a rectangle. – Components selected. • 3-D Box Selection: – Draw a rectangle. – A 3-D box is created from the drawn 2-D rectangle. – Manipulate the 3-D box. – Components selected. …

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