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Creating Scalings

Scaling geometry means resizing it to the dimension you specify, using points, planes or planar sufaces as scaling references.This task shows how to scale a body in relation to a point. Open the Scaling.CATPart document. Select the body to be scaled. Click Scaling . The Scaling Definition dialog box appears. …

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Exploding Patterns

During your design you may decide to perform specific operations on a certain number of instances created via the Pattern command. Before performing such operations, you need to explode your pattern, which makes each instance independent.This task shows you how to delete a pattern while keeping geometry. The Explode command …

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Creating User Patterns

The User Pattern command lets you duplicate a feature, a list of features or a body resulting from an association of bodies as many times as you wish at the locations of your choice.Locating instances consists in specifying anchor points. These points are created in the Sketcher. This task shows …

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Creating Circular Patterns

The application allows you to define three types of patterns: Circular patterns Rectangular patterns User patterns This task shows you how to duplicate geometry of one or more features right away at the location of your choice using a circular pattern. This document also deals with: Complex Patterns Patterning User …

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Creating Rectangular Patterns

You may need to duplicate the whole geometry of one or more features and to position this geometry on a part. Patterns let you do so, and by the way accelerate the creation process.The application allows you to define three types of patterns: Rectangular Patterns Circular Patterns User patterns This …

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Creating Mirrors

Mirroring a body or a list of features consists in duplicating these elements using a symmetry. You can select a face or a plane to define the mirror reference.This task shows how to mirror a list of features. Open the EdgeFillet3.CATPart document. Multi-select both pads as the features to be …

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Transforming Elements From an Axis to Another

This task shows you how to transform geometry positioned according to a given axis system into a new axis system. The geometry is duplicated and positioned according to the new axis system. One or more elements can be transformed at a time, using the standard multi-selection capabilities. See also Defining …

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Creating Symmetries

This task shows you how to transform geometry using the symmetry operation. The Symmetry command applies to current bodies. Open the Symmetry.CATPart document for Part Design workbench. To perform this task in the Generative Sheetmetal Design workbench, open the CATPart of your choice. Click Symmetry  in Transformation Features toolbar (Transformations …

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Creating Rotations

This task shows you how to rotate geometry about an axis. There are different ways of calculating rotation axes, depending on the reference geometry you select. Open the Rotate.CATPart document for Part Design workbench. To perform this task in the Generative Sheetmetal Design workbench, open the CATPart of your choice. …

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Creating Translations

This task shows you how to translate a body. The Translate command applies to current bodies. To perform this task, open the CATPart of your choice. Click Translation  in Transformation Features toolbar (Transformations sub-toolbar). A message appears asking you about the result you wish to obtain: You can decide to …

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