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3DsMax

Refining the Animation 3Ds Max

Let’s play the animation now. In the bottom right of the interface, you will see an animation player with the sideways triangle to signify Play. Select the Camera01 viewport and click the Play button. The framework of the movement is getting there. Notice how the speed of the ball is …

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Copying keyframes 3Ds Max

Now you want to move the ball up to the same position in the air as it was at frame 0. Instead of trying to estimate where that was, you can just copy the keyframe at frame 0 to frame 20. You can see the keyframes you created in the …

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Animating the Ball 3Ds Max

Your first step is to keyframe the positions of the ball. As you learned in Chapter 1, “The 3ds Max Interface,” keyframingis the process—borrowed from traditional animation—of setting positions and values at particular frames of the animation. The computer interpolates between these keyframes to fill in the other frames to …

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Bringing It All together 3Ds Max

Now that the furniture is built, it’s time to furnish the room you built in the last chapter. You can do this by merging the furniture .maxfiles into the room file. Merge allows you to load objects from one .maxfile into your current file. From the Scenesfolder of the Arch …

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Creating the Chair Cushion 3Ds Max

For the chair cushion, you can’t use the same spline technique you used on the frame. To create it, you have to return to the same technique you used for the couch: Create a simple box representation and then use NURMS to soften it up. 1. In a new 3ds …

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Building the splines for the Chair Frame 3Ds Max

Now it’s time to create the splines using the following steps: 1. Start by maximizing the Left viewport (Alt+W). 2. Click on the Command panel and select Create aShapes ( ), and then select the Line tool. You will use the Line tool to create a spline that follows the …

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Adding a Viewport Background Image 3Ds Max

Placing an image into the viewport’s background allows you to use that image as a modeling reference. Figure 4.17 show the chair with the measurements. FIguRe 4.17 The chair with its measurements 1. Click once in the Left viewport to select it. Select Alt+B to open the Viewport Configuration dialog …

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Modeling the Chair 3Ds Max

To model the chair, you’ll be taking a different approach. You’ll use a spline technique that the 3ds Max software is particularly good at. If you are used to Maya CV curves, the Bezier will seem a bit awkward; but if you are used to Photoshop’s Pen tool, then the …

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Creating the Couch Feet 3Ds Max

The final pieces you need to create for the couch are the feet. The feet are all the same, so you just need to create one foot and copy it for the other three. In Figure 4.13, look at the feet and note that they are a box shape that …

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the Chaise Lounge 3Ds Max

The chaise lounge isn’t that much different from the rest of the couch. It just has a wing section that comes out from the side, as shown in Figure 4.11. Continue with your own couch file or load Couch_02.maxfrom the Scenesfolder of the Arch Model project from the companion web …

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